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One way or another, the encounter is always calculated according to the difficulty chosen for the players, so it will never be unbalanced. In addition, when the encounters are very large, it can also lead to situations where these minibosses also have minions or elite bodyguards with a higher level than the basic troop. This is because for a static amount of enemies (for example 3) it may be that one of them is more powerful than the other two, giving an encounter with a " miniboss" instead of 3 enemies of the same level. The encounter description will show several possible combinations for that number of enemies each time the "Calculate" button is pressed again.
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Just click on " Calculate" after putting the number of players in each box, next to their level, add the number of enemies you want for the encounter (0 is random) and the difficulty. This is not an official generator, just one inspired by and compatible with this universe. Some of the content belongs to Open Game License OGL. This content is not official D&D content, but an approximation for Game Masters based on D20 system. Some practical examples of this are shown below with some comments. It is a quick reference with which the DM can improvise the enemy's stats regardless of their form. These are average values of the individual at that level, meaning that no matter their size, class, race, weapons or magic items/magical abilities. In addition to showing the number of enemies and their Challenge Rating (CR), the module shows an estimate of the attributes for those monsters. This is because sometimes many enemies may exceed the chosen difficulty threshold, in which case you will have to decrease the number of enemies for that group of players or increase the difficulty accordingly. You can choose the number of enemies, in order to better adapt to the game situation, but always keep in mind the "cheking" parameter as it will tell you if everything is correct with respect to the chosen difficulty.
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This calculator has used the traditional method of the Dungeon Masters Guide 5e, where on pages 81-83 you will find all the mathematical calculations that are made in the program to give the values of the encounter. If you want more information about this module, click here. With this, the enemies are "adequate" to the difficulty that the DM wants to give to the encounter. Encounter generators for D&D 5e are based on mathematical calculations that allow the DM to assess the difficulty and add monsters according to the level of the players. In Pathfinder there are slight variations in the encounter system, being not so optimal for it this module although it could be used to improvise. It is specific for the D&D 5e version although it is also compatible with other versions of DnD or D20 games. This is the Encounter Calculator for D&D.
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